Newest first. Voiding deletes the match and reverses its win/loss counts — rank changes it caused are flagged but not auto-reverted.
Shortcuts for things that used to need raw SQL. All of these affect every player.
Change a player's rank per gamemode. Saves instantly, no button to click.
Pulls every member of the server in as a player (Unranked, no region). Runs through all pages automatically — bots are skipped, existing players untouched. Needs SERVER MEMBERS INTENT enabled on the bot in the Discord Developer Portal (Bot → Privileged Gateway Intents). Run this first, then use Sync Discord Roles below to hand out the roles.
Re-applies everyone's Discord rank role to match their database tier. Runs 15 players per click (Cloudflare and Discord both limit how many calls fit in one go) — click repeatedly until it says all players are synced. Only reads existing tiers; never changes a rank.
Re-fetches players' current Discord profile pictures, 25 per click (Cloudflare and Discord both limit how many can be done at once). Click repeatedly until it says all players have been checked.
Registers /done (scores 0–15) and /proof on the panel bot. Safe to press again — it just updates them.
Posts a top-20 leaderboard that updates itself within a minute of any rank or Elo change. Posting again moves it — delete the old message in Discord.
Posts the queue panel — players queue up, leave the queue, and check who's waiting, all from buttons on one message.
Posts a message with Rank Up buttons (one per gamemode) into your rank-up channel. Replaces the /rankuptest command — players press a button instead.
Resets every player who currently has a non-Unranked tier back to Unranked in all 3 gamemodes, removes their Discord rank role, and clears any in-progress tier tests. Win/loss history is untouched. This cannot be undone.
| Player | Region | V7 | V1.3 | V1 | Overall | |
|---|---|---|---|---|---|---|
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